The Watcher

Motion

The Watcher is an abstract experimental short film exploring the harsh reality of war and the consequences that follow it.

The Problem
Brand Strategy
The Design Concept
Design Concept
Design Concept
Design Concept

Using a combination of science fiction and horror elements, The Watcher takes the viewer through a journey where we witness the past and present experiences of a fictional race of people who have lost their home due to their own greed which ultimately resulted in a catastrophic war.

Design concept

Using a combination of science fiction and horror elements, The Watcher takes the viewer through a journey where we witness the past and present experiences of a fictional race of people who have lost their home due to their own greed which ultimately resulted in a catastrophic war.

The Design Challenge

Concept

Using a combination of science fiction and horror elements, The Watcher takes the viewer through a journey where we witness the past and present experiences of a fictional race of people who have lost their home due to their own greed which ultimately resulted in a catastrophic war.

The Process

Brand Guidelines

The Watcher was created using Houdini as the main 3D tool along with Cinema 4D, After Effects, and Photoshop. Individual assets were created and then put together in larger scenes to help tell the story. These assets explored different types of particle effects, smoke, explosions and buildings which would all be used in the final product.

Research

The Solution

Video Stills

The Process

Brand Guidelines

The Watcher was created using Houdini as the main 3D tool along with Cinema 4D, After Effects, and Photoshop. Individual assets were created and then put together in larger scenes to help tell the story. These assets explored different types of particle effects, smoke, explosions and buildings which would all be used in the final product.