Fitverse

Interactive
Branding

Fitverse desktop app to create a home workout space in order to encourage young women to workout at home safe and private, helping them to stay motivated and stay connected with people through the app.

The Problem
Brand Strategy
The Design Concept
Design Concept
Design Concept
Design Concept

1 in 4 adults are not having sufficient physical activity in the world. Women tend to have more barriers than men to getting sufficient physical activity with a lack of social support and a higher risk of depression.

Design concept

1 in 4 adults are not having sufficient physical activity in the world. Women tend to have more barriers than men to getting sufficient physical activity with a lack of social support and a higher risk of depression.

The Design Challenge

How could I create a design system to stay motivated and fun to work out at home with the app?

Concept

1 in 4 adults are not having sufficient physical activity in the world. Women tend to have more barriers than men to getting sufficient physical activity with a lack of social support and a higher risk of depression.

Research

Fitverse desktop app is to explore and create workout routines at home, to work out together by joining and making a room online. In this way, the app helps them to find themselves get stronger and healthier in mind and body.

The Solution

Fitverse desktop app is to explore and create workout routines at home, to work out together by joining and making a room online. In this way, the app helps them to find themselves get stronger and healthier in mind and body.

Video Stills

The Process

Brand Guidelines

PROJECT SPOTLIGHT

LaundroLaundro
Shira ShermanLaundro
Interactive
Typography
Anime NorthAnime North
Jasper TuAnime North
Branding
Communication